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	<title>Designer Blog &#187; Tutorials</title>
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		<title>Stitching Panoramas using Autopano Pro</title>
		<link>http://blog.arte-design.be/archives/373</link>
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		<pubDate>Wed, 14 Jan 2009 10:48:32 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Photo]]></category>
		<category><![CDATA[Tutorials]]></category>

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		<description><![CDATA[Digital Photography Workflow Series: Techniques and Tips by Jean-Sébastien Monzani

Digital photography requires a solid workflow, allowing for professional preparing of digital photo files for the web and print. For the Digital Photography Workflow series, we consulted with a number of experienced professional photographers who are also stellar photo.net members and frequent contributors to the Photo.net [...]]]></description>
			<content:encoded><![CDATA[<p><span style="color: #888888;">Digital Photography Workflow Series: Techniques and Tips by Jean-Sébastien Monzani</span></p>
<p><img class="alignleft" title="Autopano Pro" src="http://fototema.ru/uploads/posts/2008-05/1210193090_autopano.jpg" alt="" width="550" height="180" /></p>
<p><span style="color: #ffffff;">Digital photography requires a solid workflow, allowing for professional preparing of digital photo files for the web and print. For the Digital Photography Workflow series, we consulted with a number of experienced professional photographers who are also stellar photo.net members and frequent contributors to the Photo.net Digital Darkroom forum, to walk us through their specific photography techniques and tips on post-processing images.In this article, Jean-Sébastien offers advice on how to stitch together panoramas using Autopano Pro. The article is enhanced with illustrative figures and screen shots, and includes example images from Jean’s portfolio. Whether you are just entering the world of digital photography and need some tips and advice on how best to post-process your images, or are a seasoned pro, the insights shared here should be helpful with your own digital post-processing techniques.<br />
</span><br />
<span id="more-373"></span></p>
<p><strong>What you can do with Autopano Pro</strong></p>
<p>Autopano Pro has been created to automatically process images and find panoramas from your local files, even if you had no prior knowledge and that your camera was set to fully-automatic operation. However, I would advise you to at least set your white balance manually before shooting. When the contrast is high, you might need to shoot several photos, and adjust exposure to get details in the shadows and highlights. Autopano will then be able to adjust luminosity and make the best of your photos. Here is a set of photos that I have shot [31 and 45].</p>
<p><strong>31</strong></p>
<p><img alt="" src="http://gallery.photo.net/photo/7927315-md.jpg" /></p>
<p><strong>45</strong></p>
<p><img src="http://gallery.photo.net/photo/7927231-md.jpg"></p>
<p><strong>Using Autopano to Create Panoramas</strong><br />
Step 1</p>
<p>Autopano reads JPEG, TIFF, PNG, BMP, as well RAW from many cameras. Once you launch it [Screenshot 1] and open a folder [3], it will automatically detect the panoramas from the images you’ve loaded, trying to stitch them together. Options can be set to help this process as you can see from the dialog box.</p>
<p><strong>1</strong></p>
<p><img src="http://gallery.photo.net/photo/7927193-md.jpg" alt="" /></p>
<p><strong>3</strong></p>
<p><img src="http://gallery.photo.net/photo/7927369-lg.jpg" alt="" /></p>
<p>Step 2</p>
<p>Once images are loaded [4], pressing the Play button will launch the automatic detection of panoramas [5]. This takes some time as lens distortion and various adjustments are also addressed during this process [7]. I would advice to only run it on selected files, rather than the whole directory of your holidays photographs.</p>
<p><strong>4</strong></p>
<p><img src="http://gallery.photo.net/photo/7927366-md.jpg" alt="" /></p>
<p><strong>5</strong></p>
<p><img src="http://gallery.photo.net/photo/7927365-md.jpg" alt="" /></p>
<p><strong>7</strong></p>
<p><img src="http://gallery.photo.net/photo/7927364-md.jpg" alt="" /></p>
<p>Step 3</p>
<p>The result is a list of available panoramas from you to choose from [8, 9].</p>
<p><strong>Screenshot 8</strong></p>
<p><img src="http://gallery.photo.net/photo/7927363-md.jpg" alt="" /></p>
<p><strong>Screenshot 9</strong></p>
<p><img src="http://gallery.photo.net/photo/7927362-md.jpg" alt="" /></p>
<p>You can use the Edit  <img src="http://gallery.photo.net/photo/7927356-lg.jpg" alt="" />  button to adjust a panorama or simply render it by clicking on Process   <img src="http://gallery.photo.net/photo/7927355-lg.jpg" alt="" />   .</p>
<p>The panorama editor provides several options [14].</p>
<p><strong>Screenshot 14</strong></p>
<p><img src="http://gallery.photo.net/photo/7927354-md.jpg" alt="" /></p>
<p>We are going to have a more detailed look at them. First thing you notice is that the image is tilted. Use  <img src="http://gallery.photo.net/photo/7927353-lg.jpg" alt="" />  to fix it [16].</p>
<p><strong>Screenshot 16</strong></p>
<p><img src="http://gallery.photo.net/photo/7927352-md.jpg" alt="" /></p>
<p>Step 4</p>
<p>Various tone-mapping options are possible. For a quick start, you can go to Tone Mapping RH2 [17]. The dialog offers a way to adjust luminosity through the Key value [18] as you can see on the two examples [19, 20]. You can play with that until you are satisfied or use the Levels as described below. The Tone Mapping RH2 is actually more useful for HDR, as we will see later on.</p>
<p><strong>Screenshot 17</strong></p>
<p><img src="http://gallery.photo.net/photo/7927348-md.jpg" alt="" /></p>
<p><strong>Screenshot 18</strong></p>
<p><img src="http://gallery.photo.net/photo/7927346-lg.jpg" alt="" /></p>
<p><strong>Screenshot 19</strong></p>
<p><img src="http://gallery.photo.net/photo/7927343-md.jpg" alt="" /></p>
<p><strong>Screenshot 20</strong></p>
<p><img src="http://gallery.photo.net/photo/7927342-md.jpg" alt="" /></p>
<p>Step 5</p>
<p>Various projections are also possible. Architecture fans will love the Planar projection [21] whereas regular panorama users will probably stick to the Spherical. [22] The Planar projection will tend to create straight lines whereas Spherical better recreates what you have seen.</p>
<p><strong>Screenshot 21</strong></p>
<p><img src="http://gallery.photo.net/photo/7927339-md.jpg" alt="" /></p>
<p><strong>Screenshot 22</strong></p>
<p><img src="http://gallery.photo.net/photo/7927338-md.jpg" alt="" /></p>
<p>Step 6</p>
<p>The Levels  <img src="http://gallery.photo.net/photo/7927332-lg.jpg" alt="" />  are similar to those in Photoshop. Playing with the Gamma point [23] makes the image brighter or darker, whereas the black and white points of the histogram help you make sure to achieve the tonal range that you are looking for. In the example, I could for instance raise the black point a little bit to the right until it touches the histogram.</p>
<p><strong>Screenshot 23</strong></p>
<p><img src="http://gallery.photo.net/photo/7927337-md.jpg" alt="" /></p>
<p>Step 7</p>
<p>Once you’re done, click on Process  <img src="http://gallery.photo.net/photo/7927330-lg.jpg" alt="" />  and you’ll get an option dialog [26]. It is possible to save your file in Photoshop format, keeping the layers intact for further adjustments. I found it quite useful to set up my DPI to 300, and then move the scale factor [27] until I’m pleased with the size of the generated image.</p>
<p><strong>Screenshot 26</strong></p>
<p><img src="http://gallery.photo.net/photo/7927329-lg.jpg" alt="" /></p>
<p><strong>Screenshot 27</strong></p>
<p><img src="http://gallery.photo.net/photo/7927327-lg.jpg" alt="" /></p>
<p>Step 8</p>
<p>When you open your image in Photoshop [28], you will notice that all layers are there. A close inspection [29] shows that the blending isn’t perfect on one layer. To address this, I simply add a mask to the layer and then paint in black over it [30]. The result is much smoother.</p>
<p><strong>Screenshot 28</strong></p>
<p><img src="http://gallery.photo.net/photo/7927324-md.jpg" alt="" /></p>
<p><strong>Screenshot 29</strong></p>
<p><img src="http://gallery.photo.net/photo/7927322-md.jpg" alt="" /></p>
<p><strong>Screenshot 30</strong></p>
<p><img src="http://gallery.photo.net/photo/7927318-lg.jpg" alt="" /></p>
<p>Step 9</p>
<p>Using another set of images [31], here is the panorama that I first get [32]. The result is rather pleasing. If you would like to see the layers, click on   <img src="http://gallery.photo.net/photo/7927288-lg.jpg" alt="" />  and you will get this result [34]. If you move the mouse and click on the layers, you will see the individual image [35].</p>
<p><strong>Screenshot 31</strong></p>
<p><img src="http://gallery.photo.net/photo/7927315-md.jpg" alt="" /></p>
<p><strong>Screenshot 32</strong></p>
<p><img src="http://gallery.photo.net/photo/7927290-md.jpg" alt="" /></p>
<p><strong>Screenshot 34</strong></p>
<p><img src="http://gallery.photo.net/photo/7927287-md.jpg" alt="" /></p>
<p><strong>Screenshot 35</strong></p>
<p><img src="http://gallery.photo.net/photo/7927285-md.jpg" alt="" /></p>
<p>Step 10</p>
<p>If you notice that some elements are not perfectly vertical, use the Vertical Tool [36] to manually draw vertical lines [38]. This will help Autopano making a better result [39].</p>
<p><strong>Screenshot 36</strong></p>
<p><img src="http://gallery.photo.net/photo/7927284-lg.jpg" alt="" /></p>
<p><strong>Screenshot 38</strong></p>
<p><img src="http://gallery.photo.net/photo/7927282-md.jpg" alt="" /></p>
<p><strong>Screenshot 39</strong></p>
<p><img src="http://gallery.photo.net/photo/7927279-md.jpg" alt="" /></p>
<p>Step 11</p>
<p>Once you’re done, you can even ask for an automatic cropping of the resulting image [40].</p>
<p><strong>Screenshot 40</strong></p>
<p><img src="http://gallery.photo.net/photo/7927278-md.jpg" alt="" /></p>
<p>Step 12</p>
<p>Autopano also adds HDR correction. I’m going to very briefly describe it. [41] The result of selecting HDR might be a black image. This might has to do with the histogram, as well as individual adjustments. Select the Color Anchor tool [42], then click on one layer and choose “All to transfer function”. Once it’s done, use the Levels and move the white point until the histogram looks better [44].</p>
<p><strong>Screenshot 41</strong></p>
<p><img src="http://gallery.photo.net/photo/7927274-md.jpg" alt="" /></p>
<p><strong>Screenshot 42</strong></p>
<p><img src="http://gallery.photo.net/photo/7927273-md.jpg" alt="" /></p>
<p><strong>Screenshot 44</strong></p>
<p><img src="http://gallery.photo.net/photo/7927256-md.jpg" alt="" /></p>
<p>On my example, I’ve lowered the white point quite a bit, because the dynamic range of all images wasn’t very high. When assembling source pictures that are already in HDR format (i.e. having a very wide dynamic range), it is very useful to work with a logarithmic curve instead of a linear curve. This can be done by double-clicking on the Levels Histogram. The sliders will then adjust to a logarithmic scale. There are also several more options for you to explore.</p>
<p>Step 13</p>
<p>HDR tends to somehow flatten the contrast of the image. Another easy way to adjust your exposure through the panorama is to set “Color Anchors”: an anchor defines how the corresponding image will be modified by the color correction algorithm. As an example, let’s start with four shots with various exposure [45]. There is a dramatic luminosity difference between the pale sky and the black rocks in the foreground. The automatic conversion creates a pleasing image [46] but the sky is too bright as compared to the ground. Playing with the levels would make a global adjustment and would affect at the same time the ground and the sky. To better control exposure locally, select the Edit Color Tool and right-click on the top image that contains the sky. From the pop-up menu, choose “Hard Anchor” [47]: this portion of the panorama will now remain unchanged.</p>
<p><strong>Screenshot 45</strong></p>
<p><img src="http://gallery.photo.net/photo/7927231-md.jpg" alt="" /></p>
<p><strong>Screenshot 46</strong></p>
<p><img src="http://gallery.photo.net/photo/7927230-md.jpg" alt="" /></p>
<p><strong>Screenshot 47</strong></p>
<p><img src="http://gallery.photo.net/photo/7927229-md.jpg" alt="" /></p>
<p>Please note that for the moment, all the other Anchors are set to “Transfer function”, which means that only the luminosity and contrast values will be adjusted for these areas of the panorama (you can adjust this by yourself by right clicking and use “All to transfer function”, if it is not the case on your panorama).</p>
<p>Step 14</p>
<p>To better understand the difference between them, let’s set another Hard Anchor on the ground [48]. Since exposure was correct on both of these images, the result is a panorama where both the sky and the middle of the image are correctly exposed and lit [49]. You can of course make other Hard Anchors [50] to locally fine-tune exposure as you like. Note that the proper blending is still performed between the images, and that all transitions are smooth. The resulting panorama has better local contrast than the automatic result that we initially got.</p>
<p><strong>Screenshot 48</strong></p>
<p><img src="http://gallery.photo.net/photo/7927227-md.jpg" alt="" /></p>
<p><strong>Screenshot 49</strong></p>
<p><img src="http://gallery.photo.net/photo/7927223-md.jpg" alt="" /></p>
<p><strong>Screenshot 50</strong></p>
<p><img src="http://gallery.photo.net/photo/7927219-md.jpg" alt="" /></p>
<p>Conclusion</p>
<p>That’s it. Autopano Pro offers many more ways to control exposure, as well as adjusting and moving images around to fine-tune the result. But it is also quite an easy tool to quickly automatically create panoramas from your work.</p>
<p>Some Info and video tutorials you find <a href="http://www.autopano.net/wiki/action/view/Main_Page">on the wiki page of Autopano Pro.</a></p>
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		<title>Photoshop Painting &#8211; Video Tutorial Vol. 4 &#8211; People Vol. 1</title>
		<link>http://blog.arte-design.be/archives/272</link>
		<comments>http://blog.arte-design.be/archives/272#comments</comments>
		<pubDate>Thu, 01 Jan 2009 19:27:57 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Painting]]></category>
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		<title>Photoshop Painting &#8211; Video Tutorial Vol. 1</title>
		<link>http://blog.arte-design.be/archives/245</link>
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		<pubDate>Thu, 01 Jan 2009 18:41:36 +0000</pubDate>
		<dc:creator>admin</dc:creator>
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		<title>Vue Tutorial &#8211; Creating Cloudy Mountains in Vue 6 Infinite by Aziz Khan</title>
		<link>http://blog.arte-design.be/archives/186</link>
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		<pubDate>Thu, 01 Jan 2009 15:52:19 +0000</pubDate>
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				<category><![CDATA[Tutorials]]></category>
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		<description><![CDATA[Hello guys and welcome to creating cloudy mountain in vue 6 infinite, well vue is one of the most powerful 3d applications in creating Haze and Fog, waterfalls, lushi green trees, plants, bushes, landscapes and allot more vegetations, while ago I have read an article on the official website of Vue it was about the [...]]]></description>
			<content:encoded><![CDATA[<p>Hello guys and welcome to creating cloudy mountain in vue 6 infinite, well vue is one of the most powerful 3d applications in creating Haze and Fog, waterfalls, lushi green trees, plants, bushes, landscapes and allot more vegetations, while ago I have read an article on the official website of Vue it was about the movie (Pirates of the Caribbean&#8217;s Part 2) Hollywood (ILM) (Industrial Light and Magic) they have used this piece of software for creating lushi green trees, plants, bushes, haze and fog, landscapes, waterfalls and allot more, which were not possible without Vue, that is why Vue is so powerful in creating such things,</p>
<p><img src="http://www.free3dtutorials.com/userimages/aziz/CreatingCloudyMountainsInVue6Infinite/final3.jpg" width="722" height="550"  /></p>
<p><span id="more-186"></span></p>
<p>Lets get started,</p>
<p>1-So before going any further make sure you zoom out your main camera view which is also refer to (Open GL) view, (Open GL) stands for (Ongoing Industry Wide Range Contribution Graphics Library), you might be thinking why I am zooming out the view? its because once you created the terrain then we will scale it up fairly large to match the clouds which we are going to use,   like on the image illustrating below,</p>
<p><img src="http://www.free3dtutorials.com/userimages/aziz/CreatingCloudyMountainsInVue6Infinite/1.gif" width="722" height="550" /></p>
<p>2-Now from your tools bar choose Procedural Terrain,</p>
<p>3-Now you should have your terrain on the ground which is pretty small, ok scale it out to fix on the main camera view,</p>
<p><img src="http://www.free3dtutorials.com/userimages/aziz/CreatingCloudyMountainsInVue6Infinite/2.gif"  /></p>
<p><img src="http://www.free3dtutorials.com/userimages/aziz/CreatingCloudyMountainsInVue6Infinite/3.gif" width="722" height="550" /></p>
<p>4-Once you scale out your terrain, still with terrain selected go to (Object>>Edit Object) like on the image showing below,</p>
<p><img src="http://www.free3dtutorials.com/userimages/aziz/CreatingCloudyMountainsInVue6Infinite/4.gif" width="722" height="550" /></p>
<p>5-Here is your terrain editor turn of (Zero Edges) on the (Proc) tab in the (Scale) slider change the value to something match your test in this case mine is set to 0.70 which might differs from your terrain, and then hit (OK)</p>
<p><img src="http://www.free3dtutorials.com/userimages/aziz/CreatingCloudyMountainsInVue6Infinite/5.gif" width="722" height="550" /></p>
<p>6-Once you happy with the shape of your terrain then tumble around the scene to find some cool looking angle, in this case you could see mine in the image below,</p>
<p><img src="http://www.free3dtutorials.com/userimages/aziz/CreatingCloudyMountainsInVue6Infinite/6.gif" width="722" height="550" /></p>
<p>7-Still with the terrain selected from your property panel on the top click on the button with checkered sphere it will bring materials list choose according to your test,</p>
<p><img src="http://www.free3dtutorials.com/userimages/aziz/CreatingCloudyMountainsInVue6Infinite/7.gif" width="722" height="550" /></p>
<p>8-Once you applied material to the terrain its time to start the fun part, from (Atmosphere) menu choose (Atmosphere Editor) like on the image showing you below,</p>
<p><img src="http://www.free3dtutorials.com/userimages/aziz/CreatingCloudyMountainsInVue6Infinite/8.gif"  /></p>
<p>9-You should see your Atmosphere Editor, now play with the settings you don&#8217;t need to follow along with my settings you are more then welcome to play with your own settings, </p>
<p><img src="http://www.free3dtutorials.com/userimages/aziz/CreatingCloudyMountainsInVue6Infinite/9.gif"  /></p>
<p>10-Now on the (Clouds) tab click on the button (Add) and then from the list of clouds choose any cloud shape you like, in the case I have choose (Thick Cumulus) cloud, but if you want to chose different one you are more then welcome,</p>
<p><img src="http://www.free3dtutorials.com/userimages/aziz/CreatingCloudyMountainsInVue6Infinite/10.gif" width="722" height="550" /></p>
<p>11-And now start playing with the settings until you are not happy, here is my settings,</p>
<p><img src="http://www.free3dtutorials.com/userimages/aziz/CreatingCloudyMountainsInVue6Infinite/11.gif"  /></p>
<p>12-Once you played with the settings and see your clouds on the surface of terrain, its time to add one more cloud do the same as you did for the first cloud but this time chose different one then the first one you have choose,</p>
<p><img src="http://www.free3dtutorials.com/userimages/aziz/CreatingCloudyMountainsInVue6Infinite/12.gif" width="722" height="550" /></p>
<p>13-Play with the settings, and here is my settings,</p>
<p><img src="http://www.free3dtutorials.com/userimages/aziz/CreatingCloudyMountainsInVue6Infinite/13.gif"  /></p>
<p>14-Now go to (Sky, Fog and Haze) tab set your preferred settings, and here is mine below,</p>
<p><img src="http://www.free3dtutorials.com/userimages/aziz/CreatingCloudyMountainsInVue6Infinite/14.gif"  /></p>
<p>15-For now we are done with the clouds and environments settings and lets populate our terrain with some trees, and some plants with the help of Vue`s EcoSystem, select your terrain and then in the property panel right click on the material slot and then chose (Edit Material) which you could see in the image below,</p>
<p><img src="http://www.free3dtutorials.com/userimages/aziz/CreatingCloudyMountainsInVue6Infinite/15.gif"  /></p>
<p>16-In the (Material Editor) click on the radio button labeled with (Ecosystem) now in the general tab click on the (Add) button and now from the pop up menu chose any thing you like to populate in this case you may need to chose (Plants) since we are dealing with terrain, add as much as plants you want but make sure you have some really good amount of RAM in your Machine otherwise you will find Vue crashing on you which is really not good, once you are happy with the settings then hit the (Populate) button then hit (OK), so here is my setup,</p>
<p> <img src="http://www.free3dtutorials.com/userimages/aziz/CreatingCloudyMountainsInVue6Infinite/16.gif"  /> </p>
<p>17-Now back to (Atmosphere Editor) in the (Sky, Fog and Haze) check the check box labeled with (Godrays), this is pretty nice option which will help you to create really nice looking rays coming out of clouds, to see the effect you may need to play with the (Azimuth) of your Sun, if you want to have more finer control on your clouds play with (Quality Boost) but its more render expensive,</p>
<p><img src="http://www.free3dtutorials.com/userimages/aziz/CreatingCloudyMountainsInVue6Infinite/17.gif"  /></p>
<p>18-Back to (Clouds) tab from the (Clouds Layers) highlight cloud name, and then from the thumbnail preview right click and chose (Edit Material), like on the image below,</p>
<p><img src="http://www.free3dtutorials.com/userimages/aziz/CreatingCloudyMountainsInVue6Infinite/18.gif"  /></p>
<p>19-In the (Material Editor) for the selected cloud now check the check box labeled with (Cast Shadows), if you don&#8217;t do this your Godrays wont work, do the same for your remaining clouds if you have,</p>
<p><img src="http://www.free3dtutorials.com/userimages/aziz/CreatingCloudyMountainsInVue6Infinite/19.gif"  /></p>
<p>20-Ok we are almost done its time to set render settings, do your render settings as you can see in the image below, or if you want to have more finer result chose (Broadcast) from the (Preset render Quality), once you happy with the settings hit (Render) Button, as you can see in the image below,</p>
<p><img src="http://www.free3dtutorials.com/userimages/aziz/CreatingCloudyMountainsInVue6Infinite/20.gif"  /></p>
<p>Here is few of my final renders with different settings and setups,</p>
<p>Final 1</p>
<p><img src="http://www.free3dtutorials.com/userimages/aziz/CreatingCloudyMountainsInVue6Infinite/final1.jpg" width="722" height="550" /></p>
<p>Final 2</p>
<p><img src="http://www.free3dtutorials.com/userimages/aziz/CreatingCloudyMountainsInVue6Infinite/final2.jpg" width="722" height="550" /></p>
<p>Final 3</p>
<p><img src="http://www.free3dtutorials.com/userimages/aziz/CreatingCloudyMountainsInVue6Infinite/final3.jpg" width="722" height="550" /></p>
<p>Congratulations guys you have successfully completed the tutorial, I hope this could helped you out to create your own scenes like this, play with the settings there are endless possibilities in Vue to create outstanding photorealist renders,</p>
<p>if you still have any kind of Comments, Questions, Feedbacks, Suggestion please feel free to write me,</p>
<p>aziz3d@clubsrk.com   &#8211;   http://www.aziz3d.esmartdesign.com</p>
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		<title>Vue Video Tutorials &#8211; Some Basic Tips and Helpful Video Tutorials</title>
		<link>http://blog.arte-design.be/archives/178</link>
		<comments>http://blog.arte-design.be/archives/178#comments</comments>
		<pubDate>Thu, 01 Jan 2009 15:33:53 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Tutorials]]></category>
		<category><![CDATA[Vue]]></category>
		<category><![CDATA[3d]]></category>
		<category><![CDATA[Video Tutorials]]></category>

		<guid isPermaLink="false">http://blog.arte-design.be/?p=178</guid>
		<description><![CDATA[Video background in Vue


Making Wall Unit

Island

Small Planet

 Free Objects/Matereal Tutorial

 
]]></description>
			<content:encoded><![CDATA[<p><strong>Video background in Vue</strong></p>
<p><object width="722" height="550" data="http://www.youtube.com/v/n28Jk7O9p4c" type="application/x-shockwave-flash"><param name="src" value="http://www.youtube.com/v/n28Jk7O9p4c" /></object></p>
<p><span id="more-178"></span></p>
<p><strong>Making Wall Unit</strong></p>
<p><object width="722" height="550" data="http://www.youtube.com/v/fgU4T4ZUCNg" type="application/x-shockwave-flash"><param name="src" value="http://www.youtube.com/v/fgU4T4ZUCNg" /></object></p>
<p><strong>Island</strong></p>
<p><object width="722" height="550" data="http://www.youtube.com/v/TzG3AqYy1-M" type="application/x-shockwave-flash"><param name="src" value="http://www.youtube.com/v/TzG3AqYy1-M" /></object></p>
<p><strong>Small Planet</strong></p>
<p><strong><object width="722" height="550" data="http://www.youtube.com/v/Z4HKmjx7uY8" type="application/x-shockwave-flash"><param name="src" value="http://www.youtube.com/v/Z4HKmjx7uY8" /></object></strong></p>
<p><strong> Free Objects/Matereal Tutorial</strong></p>
<p><object width="722" height="550" data="http://www.youtube.com/v/bwdL8jqr1dE" type="application/x-shockwave-flash"><param name="src" value="http://www.youtube.com/v/bwdL8jqr1dE" /></object></p>
<p><strong> </strong></p>
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		<title>Matte Painting Tutorial &#8211; Making of Urban</title>
		<link>http://blog.arte-design.be/archives/147</link>
		<comments>http://blog.arte-design.be/archives/147#comments</comments>
		<pubDate>Wed, 31 Dec 2008 22:16:17 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Matte Painting]]></category>
		<category><![CDATA[Tutorials]]></category>
		<category><![CDATA[Digital Art]]></category>
		<category><![CDATA[Digital Imaging]]></category>

		<guid isPermaLink="false">http://blog.arte-design.be/?p=147</guid>
		<description><![CDATA[

The objective of this mattepainting was above all to improve my skills. I did not have an precise idea of what would give the final image. I wanted simply to carry out a urban landscape and to integrate natural elements into it. 
The images used were found on the internet except the principal image which [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.cgarena.com/freestuff/tutorials/photoshop/urban/final.jpg" alt="" /></p>
<p><span id="more-147"></span></p>
<p>The objective of this mattepainting was above all to improve my skills. I did not have an precise idea of what would give the final image. I wanted simply to carry out a urban landscape and to integrate natural elements into it. </p>
<p>The images used were found on the internet except the principal image which I bought on Fotolia.</p>
<p><img src="http://www.cgarena.com/freestuff/tutorials/photoshop/urban/1.jpg" alt="1" /></p>
<p><img src="http://www.cgarena.com/freestuff/tutorials/photoshop/urban/2.jpg" alt="2" /></p>
<p><strong>Environment and Painting</strong> &#8211; Addition of a new sky created from several images of clouds found on google. At this stage, I start to “destroy” certain parts of the buildings, the panes, etc…</p>
<p><img src="http://www.cgarena.com/freestuff/tutorials/photoshop/urban/3.jpg" alt="3" /></p>
<p><img src="http://www.cgarena.com/freestuff/tutorials/photoshop/urban/4.jpg" alt="4" /></p>
<p><img src="http://www.cgarena.com/freestuff/tutorials/photoshop/urban/5.jpg" alt="5" /></p>
<p><strong>Flood</strong> &#8211; Addition of water. Render is a big work which requires a particular care concerning the lights and the reflections. The final texture of water is a mix of several photographs of rivers, ponds, etc…</p>
<p><img src="http://www.cgarena.com/freestuff/tutorials/photoshop/urban/6.jpg" alt="6" /></p>
<p>Some steps for the water texture</p>
<p><img src="http://www.cgarena.com/freestuff/tutorials/photoshop/urban/water.jpg" alt="7" /></p>
<p>The mix between different layers is done by using the blending modes.</p>
<p><img src="http://www.cgarena.com/freestuff/tutorials/photoshop/urban/7.jpg" alt="8" /></p>
<p><strong>Characters</strong> &#8211; The light imports enormously for a coherent integration of the characters. I still use «density» tools and blending modes to associate the different elements.</p>
<p><img src="http://www.cgarena.com/freestuff/tutorials/photoshop/urban/8.jpg" alt="9" /></p>
<p><img src="http://www.cgarena.com/freestuff/tutorials/photoshop/urban/9.jpg" alt="10" /></p>
<p><strong>Vegetation</strong> &#8211; Same operations here as before</p>
<p><img src="http://www.cgarena.com/freestuff/tutorials/photoshop/urban/10.jpg" alt="11" /></p>
<p><img src="http://www.cgarena.com/freestuff/tutorials/photoshop/urban/11.jpg" alt="12" /></p>
<p><strong>Final steps</strong> &#8211; The mains stages. Below, you can see all the elements added over the original image… not very aesthetic but helpful <img src='http://blog.arte-design.be/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p><img src="http://www.cgarena.com/freestuff/tutorials/photoshop/urban/12.jpg" alt="13" /></p>
<p><img src="http://www.cgarena.com/freestuff/tutorials/photoshop/urban/13.jpg" alt="14" /></p>
<p>I hope this «mini makin of» could help you <img src='http://blog.arte-design.be/wp-includes/images/smilies/icon_wink.gif' alt=';-)' class='wp-smiley' />  Please email me if you have any query or suggestion<br />
<a href="http://www.cgarena.com/freestuff/tutorials/photoshop/urban/making_urban_cgarena.rar">Download in PDF</a><br />
by <strong>Pierre Fabre</strong>, France Web: www.gkaster.com</p>
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		<title>Matte ? Wat is dat ?</title>
		<link>http://blog.arte-design.be/archives/109</link>
		<comments>http://blog.arte-design.be/archives/109#comments</comments>
		<pubDate>Sun, 28 Dec 2008 20:16:24 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Matte Painting]]></category>
		<category><![CDATA[Art]]></category>
		<category><![CDATA[Digital Art]]></category>
		<category><![CDATA[Painting]]></category>
		<category><![CDATA[Photoshop Tutorial]]></category>
		<category><![CDATA[Tutorials]]></category>
		<category><![CDATA[Video Tutorials]]></category>

		<guid isPermaLink="false">http://blog.arte-design.be/?p=109</guid>
		<description><![CDATA[Veel mensen gaan naar de films kijken en proberen antrekelijke film kiezen met wat effecten. Matte painting zorgd dat de kijkers te vreden blijven en wat meer.
Aphex &#8211; Matte painting e compositing a Valle Giulia 


 
]]></description>
			<content:encoded><![CDATA[<p>Veel mensen gaan naar de films kijken en proberen antrekelijke film kiezen met wat effecten. Matte painting zorgd dat de kijkers te vreden blijven en wat meer.</p>
<p><span style="color: #888888;"><strong>Aphex &#8211; Matte painting e compositing a Valle Giulia </strong></span></p>
<p><span style="color: #888888;"><strong><object width="722" height="550" data="http://www.youtube.com/v/o2sP8qJonis" type="application/x-shockwave-flash"><param name="src" value="http://www.youtube.com/v/o2sP8qJonis" /></object></strong></span></p>
<p><span id="more-109"></span></p>
<p><span style="color: #888888;"><strong><object width="722" height="550" data="http://www.youtube.com/v/Ikp2QHU_pXs" type="application/x-shockwave-flash"><param name="src" value="http://www.youtube.com/v/Ikp2QHU_pXs" /></object> </strong></span></p>
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		<title>Matte Painting &#8211; Video Tutorial Vol. 1</title>
		<link>http://blog.arte-design.be/archives/93</link>
		<comments>http://blog.arte-design.be/archives/93#comments</comments>
		<pubDate>Sun, 28 Dec 2008 19:41:02 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Matte Painting]]></category>
		<category><![CDATA[Art]]></category>
		<category><![CDATA[Digital Art]]></category>
		<category><![CDATA[Painting]]></category>
		<category><![CDATA[Photoshop Tutorial]]></category>
		<category><![CDATA[Tutorials]]></category>
		<category><![CDATA[Video Tutorial]]></category>

		<guid isPermaLink="false">http://blog.arte-design.be/?p=93</guid>
		<description><![CDATA[



]]></description>
			<content:encoded><![CDATA[<p><object width="722" height="550"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=1645030&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=&amp;fullscreen=1" /><embed src="http://vimeo.com/moogaloop.swf?clip_id=1645030&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=&amp;fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="722" height="550"></embed></object></p>
<p><span id="more-93"></span></p>
<p><object width="722" height="550"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=1645178&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=&amp;fullscreen=1" /><embed src="http://vimeo.com/moogaloop.swf?clip_id=1645178&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=&amp;fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="722" height="550"></embed></object></p>
<p><object width="722" height="550"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=1645247&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=&amp;fullscreen=1" /><embed src="http://vimeo.com/moogaloop.swf?clip_id=1645247&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=&amp;fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="722" height="550"></embed></object></p>
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